[OSRS] Monkey Madness 2 quest guide (low/med levels)

Описание к видео [OSRS] Monkey Madness 2 quest guide (low/med levels)

Link to the high level guide: http://bit.ly/2chQ998
Stats in this guide: 71 atk, 77str, 70def, 71rng, 60pray, 66mge, 75hp


Chapter2 9:12
Kruk's dungeon 15:55
Fighting Kruk 46:29
Chapter3 56:20
Platform 1:12:20
Chapter4 1:46:11
Fight 2 tortured & 2 demonic gorillas 1:56:08
Chapter5 Fight Glouph 2:06:03


Item list:
Chapter1: 0:23
Needed: pestle and mortar, grapes, lemon, regular logs
Suggested: full graceful with 1 stamina potion, do not bring any weapons nor armor
Teleports: a method back to the grand tree from Entrana -- hot air balloon -- 1 magic log


Chapter2: 8:59
Needed: m’speak amulet, any size ninja greegree, light source, 1k gp
a pickaxe and slash weapon if taking the tanking route
Suggested:
- tanking combined with prayer gear and a strong slash weapon
-- 70+ agil route: 3 staminas, 2 prayer pots, some good food
-- tanking route: 3 staminas, 2 prayer pots, 1 antidote (or serp helm worn), full invent of your best food

Fighting Kruk: 32:13
- tanking combined with prayer gear and a strong slash weapon
- light source, any greegree, super set, full invent of sharks

Making Kruk greegree: 36:10
-weight reducing armor, 2 staminas, 1 antidote

Teleports: 4 ape atoll teleports, 3 teleports to a bank - 1 potentially 1click (house), (1 teleport to Ape Atoll dungeon (arceuus tablet)), 1 teleport to grand tree


Chapter3: 43:34
Needed: 20 gp, m’speak amulet, kruk greegree, chisel, hammer, light source
Suggested:
any combat gear that you prefer (next 2 bosses able to safespot but w/ high magic def), --- 1 prayer potions and 20 sharks each if using melee

Platform 59:03
-weight reducing armor, 3 staminas

Teleports: 1 trollheim teleport, 2 teleports to a bank, 3 Ape Atoll, 1 to grand tree


Chapter4: 1:32:42
Needed: /
Suggested:
- good melee gear and weapon, super cb pot, 1 prayer potion

Fighting 2 tortured and 2 demonic gorillas 1:37:53
- a switch to ranged with gear
- super cb pots, ranging pot, full invent of sharks/dark crabs, 1 stamina dose

Teleports: duel ring(1) to tele to clan wars and 1 tele back to the Grand tree


Chapter5: Battling Glouph 1:48:03
Needed: /
Suggested:
- good ranged gear to fight glouph
-- phase1: use ranged = safespotting: 0-1 hits by Glouph
-- phase1: using melee = getting wrecked, waste a lot of supplies

-- phase2: use ranged = safespotting: 1-2 hits by Glouph
----- A long ranged weapon needed! (ballista, crystal bow, magic longbow), ranging pot
-- phase2: using melee = getting wrecked, waste a lot of supplies

-- phase3: melee or ranged is up to you
--- melee = getting wrecked, use a lot of supplies
--- ranged = take 50-60% less damage

Summary of items for Glouph's fight if 100% ranged:
- good ranged gear, 1 ranging potion(4)
- any ranged weapon but 1 must have long a long range
- 3 brews, 3 super restores, full invent of sharks/dark crabs

Teleports: 1 click safety/emergency teleport



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Runescape Monkey madness II quest guide walkthrough with live commentary in the Oldschool servers 07scape / 2007 rs

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