Punching at the beach (FE3H Golden Deer #10)

Описание к видео Punching at the beach (FE3H Golden Deer #10)

If Dude didn't come at the right moment Flayn would have never been able to come herself 😑

Rules:
A wheel (or Coin Flip) decide almost every choice I make in this run (Run MVP gets S Support)
Units will spin a wheel once recruited and then again at every level milestone (5, 10, 20) after promoting into the class they rolled upon recruitment (no matter their level at time of recruitment). To determine what class the unit will be tutored towards and promote into for the run.
Units may use whatever weapon they want but they must go into whichever class the wheel decides.
Only one class per tier is allowed.
For the most part everything else is fair game if you have any specific questions on the rules please go ahead and ask down in the comments and I'll make sure to clarify as best as I can.

As always the Roulette wheel website used in the making of this series - https://wheelofnames.com/

Final Class Plan

For this playthrough I have enginered a squad to tackle the Golden Deer Route using some of the must confusing classes I can think of.

Dude - Fortress Knight
Claude - Hero
Lysithea - War Cleric
Marianne - Assassin
Caspar - Sniper
Ferdinand - Dancer
Sylvain - Holy Knight
Annette - Gremory
Ashe - War Master
Flayn - Falcon Knight
Cyril - Wyvern Lord
Hanneman - Grappler

Websites used for base stat and growth rates -
https://serenesforest.net/three-houses/
https://www.fe3h.com/

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