Crowds - SOP-based Workflow | Cameron White | H20 HIVE

Описание к видео Crowds - SOP-based Workflow | Cameron White | H20 HIVE

Learn about the new SOP-based crowd motion path tools in Houdini 20. Find out what these motion paths are, take a tour through the new nodes, and explore topics such as combining non-simulated and simulation-based workflow. Next learn how to implement custom tools for manipulating motion paths.

Cameron White is a Senior 3D Software Developer at SideFX. Over the last decade he has worked on many areas of Houdini, including crowds, rigid body simulation, fracturing and destruction, Solaris, and character tools.

Комментарии

Информация по комментариям в разработке