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Скачать или смотреть Viewtiful Joe - Ultra V-Rated Rainbow V w/ Silvia - Stage 1 [1/2]

  • Nzadnilbad
  • 2021-08-23
  • 1270
Viewtiful Joe - Ultra V-Rated Rainbow V w/ Silvia - Stage 1 [1/2]
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Описание к видео Viewtiful Joe - Ultra V-Rated Rainbow V w/ Silvia - Stage 1 [1/2]

Henshin!~ Time to do rainbow v runs with the two other characters now. Don't expect a run with Dante since he's PS2 exclusive and I can't get the PCSX2 emulator to work properly. Plus, GC has progressive scan so the resolution looks sharper and brighter than its PS2 counterpart.

Some notes about Silvia:
Silvia plays just like Joe, except her default running speed is super fast and she can jump slightly higher (probably due to her being lightweight).
Her default running speed is almost as fast as the other characters' mach speed run. Her mach speed run is almost like a teleport and can easily outrun helicopters/jets.
Besides being the faster character, she's also the weakest. She does less damage and takes more damage than usual. She takes twice the amount of damage compared to other characters and four times the amount outside of her suit. If you don't upgrade health, everything on this difficulty will one hit kill you with or without your suit, effectively making ukemi useless.
There is a benefit to having low damage output. Silvia can land more hits and rock-on multiplier on stunned enemies, making her the ideal choice for building points.
Her low-dodge animation is different from the other character. Instead of ducking down, she does a "damsel in distress" fall. Despite having a longer animation, it will still count as a dodge if you press down on time, even tho it looks like you got hit mid animation.
Her dizzy sprites are hearts and cupids instead of stars and chicks.
I can't confirm this but it does feel like her VFX meter drains slightly quicker than the other characters. Might be just me tho.
Silvia is probably my least favorite character. While she's very efficient at building points, her low damage output makes a lot of the fights (especially the boss fights) drag on too long. Her quick speed is quite nice for getting out of sticky situations but has admittedly gotten me killed a few too many times tho (mainly from accidentally running off platforms and into stage hazards).

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