Destiny 2 - Solo Flawless Warlord's Ruin Season of the Wish - Arc Titan with Anarchy Mountaintop

Описание к видео Destiny 2 - Solo Flawless Warlord's Ruin Season of the Wish - Arc Titan with Anarchy Mountaintop

DIM:
https://dim.gg/hyf4sgy/Encounter-1-Sk...
https://dim.gg/l7wb2ia/Encounter-1-Cu...
https://dim.gg/ph6oxza/Encounter-2-Sk...
https://dim.gg/chs77fi/Encounter-2-Cu...
https://dim.gg/h5oe7xq/Encounter-2-Sk...
https://dim.gg/ht3seey/Encounter-3-Sk...
https://dim.gg/lm27f4q/Encounter-3-Cu...

Yes, it is a lot of loadouts, but the main difference with these is some have Intellect stat focus, Ammo Finders, and Damage resists. Since I did not wanna spend time manually swapping the loadouts, I made a loadout for each encounter.

After 51 failed attempts, I finally got it done. Without heavily relying on Precious Scars, this was a pretty hard challenge since Knockout healing immediately stops once you take any damage (Restoration at home). You can see several times on how close I was to dying, this was probably the hardest challenge so far. In order to survive this dungeon, you really need to ensure you proc Knockout with Thunderclap and pick up orbs to heal using Recuperation. Killing with Insurmountable Skullfort will refresh your melee energy completely, allowing you to spam the melee to create orbs (you need 3 heavy handed mods). Heal Clip weapons were also used just in case when I either lose my melee, or enemies are too far to reach with Thunderclap. Cuirass of the Falling Star gives a chunky overshield once you hit an enemy with it, which then allows your health to recharge, giving you extra safety during damage. Super Damage is also not terrible, but Pyrogales and Cuirass will feel pretty equal in terms of burst damage after the artifact mods go. The main difficulty with this was ensuring I don't lose my melee energy and taking too much damage, which happened frequently during all 3 encounters. All 3 encounters can easily destroy you if you aren't managing properly.

In terms of weapons, I kept Anarchy Mountaintop for the whole way, the only weapons changing were the heal clip weapons because I wanted more range for certain encounters. Great ammo economy and great damage overtime, never had any issues with ammo (ok maybe a little in the final boss). Solar Artifact mods were used, it is optional since all it does is give me radiant (only encounter 1) and ignition ad-clear. For encounter 1 overall and encounter 2 boss dmg phase, make sure you have at least 90 Intellect to ensure you can have your super back (as long as you are aggressively killing things with your melee).

Timestamp:
00:00 Opening and Rathil, First Broken Knight of Fikrul
06:20 You are horny and Transition
09:36 Locus of Wailing Grief
29:33 Transition
34:06 Hefnd's Vengeance, Blighted Chimera
53:14 Loadouts

I hope you enjoyed. Give this video a like and subscribe for more content like this in the future.

Комментарии

Информация по комментариям в разработке