Soft vs. Hard - Combine Bullet Tags & New Simulation Tags in C4D S26

Описание к видео Soft vs. Hard - Combine Bullet Tags & New Simulation Tags in C4D S26

Hey everyone,

welcome to this video where I will show you how to combine soft and rigid bodies using the old bullet system as well as the new simulation system in Cinema 4D S26. I was playing with it the whole weekend so you can find some interesting tips to make it work in your own scenes.



Chapters:
0:00 Intro
0:54 Importing from Quixel Bridge into Cinema 4D S26
2:10 Optimising objects with Zremesher
3:15 Adding Attractor
4:02 Sphere into Cloner
4:20 Simulation Tag - Cloth
4:40 Removing Gravity from simulation settings
5:35 Bullet Tags - Rigid Body
6:50 Simulation Tag - Collider
6:56 Final Result
7:35 Extra Tip #1 - Add Vibrate Tag
8:30 Extra Tip #2 - Add Turbulence

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💻 PC Specs:


Intel i7 13700K
MSI Z790
Corsair Vengeance RGB Pro 32 GB (2 x 16 GB) DDR4-3200
Samsung 860 Evo 1 TB SSD
Samsung 970 Evo 500 GB M.2 NVME SSD
Sabrent 1TB M.2
GeForce RTX 3080 TUF 12 GB
Corsair RM (2019) 1000 W 80+ Gold Certified


🖥️ Desk Setup:


Apple Studio Monitor 5K
HP U28 4K HDR IPS USB-C Monitor
Universal Audio - Volt 1 Audio
SM7B Microphone
Logitech MX3 Master Mouse
Logitech MX Keyboard


🎥 Filmmaking Gear:


Sony A6700
Sigma 16mm, Sigma 35mm
Godox SL-60W

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