Pokémon Sword and Shield Gym Leader Music (Beta and Final Version Combined)

Описание к видео Pokémon Sword and Shield Gym Leader Music (Beta and Final Version Combined)

The beta version of the Pokémon Sword and Shield gym leader music combined with the final version.

In game, the music changes depending on what happens during the battle. These are the conditions that cause each section (of the final version) to be played:

Minor Intro: Plays at the start of the battle.
Minor Loop: Plays after the intro at the start of the battle.
Major Loop: Plays after the player dynamaxes or an opponent faints. After dynamax is over, or the opponent replaces the Pokémon, it changes back to Minor Loop.
Switching: Plays after the player's Pokémon faints. When the player replaces the Pokémon, it changes back to the main loop.
Crowd: Plays when opponent has no Pokémon left that could be switched in. For multi battle, this will play when at least one opponent is on their last Pokémon. This section will loop for the rest of the battle once the conditions are met. This section will never play if the opponent starts with no Pokémon that could be switched in (for example, in double battle if the opponent only has 2 Pokémon).

Timestamps:
0:00 (Final Version) Minor Intro
0:31 (Final Version) Minor Loop
0:58 (Beta Version) Minor Loop
1:25 (Beta Version) Bridge
1:48 (Beta Version) Minor Loop 2
2:15 (Beta Version) Minor Intro
2:33 (Beta Version) Major Loop
2:56 (Beta Version) Minor Loop
3:03 (Final Version) Minor Loop
3:31 (Final Version) Major Loop
4:12 (Final Version) Switching
5:17 (Final Version) Minor Loop
6:16 (Final Version) Major Loop
7:10 (Final Version) Major Intro with Crowd
7:32 (Final Version) Crowd
8:00 (Final Version) Major Loop 2 with Crowd
8:54 (Beta Version) Minor Intro
9:12 (Beta Version) Major Loop
9:22 (Beta Version) Crowd
9:44 (Beta Version) Major Loop 2 with Crowd
10:12 (Beta Version) Major Intro with Crowd
10:25 (Beta Version) Major Loop with Crowd
10:39 (Beta Version) Bridge with Crowd
11:01 (Beta Version) Major Loop 2 with Crowd

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