WarioWare Smooth Moves - Orbulon - 100+ Points!

Описание к видео WarioWare Smooth Moves - Orbulon - 100+ Points!

Listen, viewer. We don't have much time. The secret of the balance stone i--

Difficulty [ [][][][][][][][][][][][][][] . . . . . . ]
14 / 20

This one took a few tries, but I think the strats I've accumulated came to a head. This is easily one of the hardest of them all, with a super nasty batch of microgames only saved by the fact that they are segmented into 3 groups so you can better predict what's coming next and the fact that the boss stage comes every 13 microgames instead of 15, on top of being very easy.

Some strats:
Clock-Watcher should have been a long microgame. I practiced it quite a lot in order to understand some things. I thought there may be a limit to where each hand can go but by the looks of it, there is not. I've seen all sorts, unfortunately. The best I can suggest is that if you get Diner A in the 2nd batch of microgames (5-8 in the set), assume it'll be this one and be ready to twist the remote or nunchuck far if you have to. The other possible Diner A is the monkey dance one which is very easy.

On the last batch, if you get Diner A on a high speed, assume it's the flagging down one. It is the only way you'll be able to win, if you're doing it right from the start. It won't disrupt Chunky Salsa at all and Finishing Move shouldn't be too bad to recover from. Even with that strat, I died to it a bunch; it's really difficult.

Bridge Work I think only has 2 patterns but they can mirror horizontally and vertically. I find the one with 2 Fronks next to each other fairly easy to remember. The controls are still really wonky though. Idk if it helps but I try to always be pointing at the screen.

Anyways yeah this stage is really hard, you're pretty much forced to win some of the hardest microgames on max speed if you want 100. Same is true for the last 2...

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