Explaining OFF-SCREEN Enemy Attacks

Описание к видео Explaining OFF-SCREEN Enemy Attacks

This time, we explain how enemy positioning and attack direction work in action games!

(NOTE: Part 7 is pending a long delay, possibly not til 2025 given my work schedule and wanting to work on a different video in the interim.)

This is part 6 of 7 in a long-form analysis of Enemy Combat Design, created for gamers and game developers to learn more about how gameplay is designed in action games.

[As always, to pay fealty to the nascent machine gods that control our meager mortal efforts to connect to others, we supplicate for any signal boosts (likes, shares, subscriptions, etc) on your digital ecosystem of choice.]

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MUSIC:
"Solkatt" By William Benckert
"Shrine Battle" from Zelda: Tears of the Kingdom OST
"Back to Business" by William Benckert
"Heikea, Intimidation Crab" from Another Crab's Treasure OST
"Moragia Battle" from Zelda: Tears of the Kingdom OST
"A True Warrior" from Prince of Persia: The Lost Crown OST
"Tiger Tracks" by Lexica
"Grovekeeper Topoda" from Another Crab's Treasure OST
"Fort Slacktide?" from Another Crab's Treasure OST
"Bozz" by William Benckert

VIDEO CLIPS: ‪@RabidRetrospectGames‬ ‪@kadaj187‬ ‪@GameZard‬ ‪@Typhlosion4President‬ ‪@botw9993‬ ‪@SourceSpy91‬ ‪@Shirrako‬ ‪@AFGuidesHD‬ ‪@Videogmz‬ ‪@Gdconf‬ ‪@GitGudScrub‬ ‪@EncryptedDuck‬ ‪@ZanarGaming‬ ‪@Katanalein‬ ‪@AKSTYLEGAMER‬ ‪@glp‬ ‪@Baziklet‬ ‪@SHNHorror‬ ‪@jelome1989‬ ‪@PLAYGAMES.‬ ‪@walkthroughholic‬ ‪@parmedal2218‬ ‪@NaveedGamingOG‬ ‪@swdnova1954‬

(Fair use for non-monetized educational content.)

FULL CITATIONS LIST: https://docs.google.com/spreadsheets/...

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00:00:00 - Opening
00:00:34 - Introduction
00:02:03 - P6-A - Enemy Positioning
00:04:03 - P6-B - Action Game Camera Types
00:04:58 - P6-C - Camera-Sensitive Combat
00:06:27 - P6-D - Camera-Partially-Sensitive Combat
00:08:02 - P6-E - Camera-Insensitive Combat
00:11:08 - P6-F - Direction and Level Design
00:12:47 - P6-G - Discussion: Should the Player See What’s Hitting Them?
00:18:35 - Next Time

TOPICS: #GameDev #gamedesign #CombatDesign #VideoEssay #Analysis #Tutorial
GAMES: #EldenRing #GodofWarRagnarök #HyperLightDrifter #AnotherCrabsTreasure #PrinceofPersia #TheLostCrown #GranblueFantasyRelink #SpiderMan2 #SuperMarioWorld #TheLegendofZelda #BreathoftheWild #TearsoftheKingdom #DarkSouls3 #AssassinsCreedOrigins #TheDivision2 #Batman #ArkhamAsylum #Dishonored2 #ALinktothePast #Ori #OriAndTheWillOfTheWisps #Bastion #Bayonetta #DevilMayCry3 #DevilMayCry5 #GodofWar #Doom #DoomEternal #WolfensteintheNewOrder #HorizonForbiddenWest #Returnal #Sekiro #TurboOverkill #DeadSpace #ResidentEvil2 #SpiderMan #ImmortalsFenyxRising #RatchetAndClank #RiftApart #TheLastofUs2 #LiesofP #Nioh #DeathsDoor #Godfall #Deathloop #Uncharted2 #Halo #JediFallenOrder #GhostofTsushima #MonsterHunterWorld #DarkAlliance

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