the psychology of worthwhile challenges & roguelikes

Описание к видео the psychology of worthwhile challenges & roguelikes

there are some challenging games i give up on, and other challenging games, like roguelikes, i rise up to. what is it that makes a challenge worthwhile?

̗̀ edited by me :D ̖́-

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̗̀ chapters ̖́-
0:00 my history with challenges
1:18 the first roguelite
2:54 the second roguelite
3:37 the psychology of a challenge
11:06 what makes a challenge worthwhile?
also fun easter egg for anyone reading this: i get killed in ow by a reaper named "Hades" at the 0:34 mark hehe

REFERENCES:
[1] Dweck, C. S., & Leggett, E. L. (1988). A social-cognitive approach to motivation and personality. Psychological Review, 95(2), 256–273. https://doi.org/10.1037/0033-295x.95....
[2] Ryan, R. M., & Deci, E. L. (2000). Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions. Contemporary Educational Psychology, 25(1), 54–67. https://doi.org/10.1006/ceps.1999.1020
[3] De Koven, B. (2013). The Well-Played Game. https://doi.org/10.7551/mitpress/9722...
[4] Juul, Jesper. (2008) Fear of Failing? The Many Meanings of Difficulty in Video Games. In Perron, B., & Wolf, M.J.P. (Eds.). (2008). The Video Game Theory Reader 2 (pp. 237-252). Routledge. https://doi.org/10.4324/9780203887660
[5] Gee, J. P. (2005). Learning by design: Good video games as learning machines. E-learning and Digital Media, 2(1), 5–16. https://doi.org/10.2304/elea.2005.2.1.5
[6] Mcmahon, Mark & Ojeda, Cesar. (2008). A Model of Immersion to Guide the Design of Serious Games. ECU Publications.

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#uwumi #hades #videoessay

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