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Tom “tom newbury cg” Newbury
computer graohics
A range of computer graphic art, including models, sculptures and tim lapse videos.
Applying a Custom Color Map to Xgen - Redshift
Tutorial Intro: Creating a Realistic Digital Eye 3.0
Introduction to Mari
Tutorial Intro: Mari - Node Based texturing for Charcaters
Sculpting in Mari
Creating a Blendshape with a Set Driven Key for Better Joint Deformation in Maya
Tutorial Intro: Mari - Node Based Texture and Lookdev for Production
Tutorial: Redshift Post Tools
Tutorial: Building a Grass Shader in Arnold.
Tutorial Intro: Creating Realistic Eyes in CG 2.0
Tutorial Intro: Basics of Natural Environments
2018 Reel
Orc Bust Time Lapse
Creating a Multi Alpha Skin Brush in Zbrush 4R8
Tutorial: Creature Sculpting in Zbrush from Concept Art
Skull Blocking Out Sculpt - WIP
Creating Realistic Skin for Characters: Tutorial Intro
How to Create a Tileable Texture
Xgen Hair for Characters: Tutorial Intro
Rock Pile Tutorial: MASH instancing
Demo Reel - 2015
Tutorial: Sculpting a Realistic Rock in CG
Tutorial Preview: Creating a Realistic Human Eye in CG
Stylized Head Sculpt - ZBrush Timelapse
Pumpkin carving with Zbrush - Jackolantern
UV Mapping Tutorial in Maya 2015
Generic Male Anatomy Study
Sculpting armor damage in zBrush
Rock Pile Tutorial