Dragon Ball Legends (LDPlayer v9.0.28) | i3 2120/4GB RAM/GT 1030

Описание к видео Dragon Ball Legends (LDPlayer v9.0.28) | i3 2120/4GB RAM/GT 1030

In the first video that I recorded of Fate/Grand Order, I left in the comments an important info tip that I learned somewhat recently.
All Android emulators that can be used without having to disable the Hyper-V or Virtual Machine Platform capabilities of Windows take a beefy performance hit when they are enabled.
Effectively, for someone like me who makes use of the Windows Subsystem for Linux for programming purposes, that means I had to make a choice; disable the Virtual Machine Platform and fall back on WSL1 to have smooth Android emulation, or deal with the performance hit in order to retain access to WSL2.

What I decided to do was to fall back on WSL1 and have smooth Android emulation. While WSL2 does work faster than WSL1, on my machine it's not a huge upgrade compared to using a Linux distro natively, so I don't really mind having to use WSL1.

Now, since I already recorded 2 videos of Fate/Grand Order and I didn't want to record any more, I decided to record a video of the other gacha game that I've been playing in order to demonstrate the performance of an Android emulator on a PC with my specs without the Virtual Machine Platform feature.

| - PC Specs - |
CPU: i3 2120, 2c/4t running at 3.1/3.2 GHz
RAM: 4GB (2x2 running on Single Channel because reasons)
GPU: Gigabyte's NVIDIA GeForce GT 1030 2GB GDDR5, Driver Version 528.24
OS: Windows 11 Version 22H2 x64

| - Notes / End of the Description - |

-The reason why I didn't use MSI Afterburner + RTSS is because I fear that its method to hijack a program's process may cause an unwanted performance hit. I tried to record a video of Fate/Grand Order here on LDPlayer while using it and I felt as if the game got a tad laggy at some points, thus, I decided to not use it here. Instead, I enabled LDPlayer's own Frame Rate counter.

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