9 Hours, 9 Persons, 9 Doors: All Endings (NG+) -

Описание к видео 9 Hours, 9 Persons, 9 Doors: All Endings (NG+) -

Emualtor used: DeSmuME Version 0.9.11
Ranking on Speedrun.com - 2/2 (http://www.speedrun.com/999#All_Endin...)

(All Endings requires completion of the knife, axe, submarine, safe, coffin, and true endings. )

Knife Ending was complete rubbish: Unskippable dialogue in the Operating room and Chapel that I somehow missed during the initial playthorugh :| and a bad Cargo Room. The Confinement Room in the Submarine ending route could of gone way better and I accidently hit a wrong choice in the Safe Ending (Luckily it wasn't an important one), but other than that not too bad for a first attempt.

[I also got a new Any% NG+ PB during this run with a time of 1:04:32, time for Any% NG+ started when the timer was at 1:03:10]

(WR is 2:07:01 by Indykenobi)

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