[Alchemy Stars] Giles vs Astor Refight | Desolation Codex | 9.1M

Описание к видео [Alchemy Stars] Giles vs Astor Refight | Desolation Codex | 9.1M

Desolation Codex | 9.1M | ft. Giles
Week 1
Boss - The Forsaken: Astor
Challenge Mode - Normal Hunting

Calamity Codex has been rebranded to Desolate Codex. This is the first boss of the rebranded codex. Refer to the description of the previous 7.9M video for more details on the original strat.

7.9M Video:    • [Alchemy Stars] Giles vs Astor | Deso...  

For the refight, May and Gabriel were kicked out and replaced with Lucoa and Axelia. Kicking May makes sanity and HP management a lot trickier, as now you're vulnerable to poison stacks and can draw less Jeno cards. Most turns start at 25+ sanity, but during the turn you dip down to 0 sanity for more damage, and then go back to 25+ sanity in aurora time before the turn ends. Doing this allows you to get away with 1 poison stack instead of 5 poison stacks on yourself on most turns.

The run also depends on some candle RNG. At 6:27 you need the bottom right candle to get lit up, so you can extinguish it at 7:09. Otherwise you'll get hit by the boss later at 8:33 and lose all your assault stacks, or even die.

The theoretical ceiling for damage is definitely higher than 9M but pushing the score further with this team heavily relies on good mirage RNG. The ideal case being every mirage spawning next to the boss, and not blocking any of your paths, allowing you to go for tier 3/4 actives instead of only sticking to tier 2 actives. This also requires more pathing optimization, as unlike the previous 7.9M run with May+Gabriel, you don't have enough sanity/healing to easily get a tier 4 active with this new team.

Usual Codex Disclaimer:
I'm not a codex player. This run was done by MissileMan5 from the codex community on the Alchemy Stars Discord, and uploaded with their permission.

#alchemystars

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