UE5: Burning Wood Material // Unreal Engine Tutorial

Описание к видео UE5: Burning Wood Material // Unreal Engine Tutorial

Support on Patreon:   / techartaid  
Get project files: https://techartaid.com/products/
Streaming weekly at   / techartaid  

Learn how to make an animated material of burning wood.

Vertex painting in editor is used to drive heat through a Blackbody node, converting temperature to emissive color. Height map with HeightLerp masks out the effect on ridges, making the emission hotter in crevices, like a dynamic cavity map. Fire is animated by applying a moving Perlin noise. Instead of a full vector noise node, it is faked through a cheaper texture, with auto projected UV coordinates (triplanar mapping). It's done by adding animated panning to a WorldAlignedTexture node.

Комментарии

Информация по комментариям в разработке