Touhou 6 - Flandre Scarlet ULTRA EXTRA MODO

Описание к видео Touhou 6 - Flandre Scarlet ULTRA EXTRA MODO

So close to the actual clear......
But it was fine to at least try it ^^ I should do it again in the future. This time - with the actual extra clear.

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Also, thanks for the huge amount of subs! It's now 900 subscribers! ^^ (really, it's very impressive for me :] )
Wow. Getting 1000 subs is near, and I haven't thought it would be so quick and even possible. Thank you for that! Now - let's get another 100! :3

Touhou 6 EoSD ULTRA Patch (Gengetsu Edition) is a very sadistic patch, which doesn't just make bullets go 2x faster, in double amount. This patch heavily modifies actual spellcard patterns, behaviours of many bullets and also replaces one type of bullets in an attack to another (of course, it mostly enlarge them...).
Oh, and one note: this mod doesn't enable auto-bombs.
Crap...

This Patch also affects the main game. Drastically changes the difficulty. If enemy has homing bullets, it will fire HUGE stream of bullets at you.
Stage 2 is already insanely hard because of it. But it's still nothing. Well, best explained when shown:    • Touhou 6 Ultra [TAS] [2009 re-upload]  
(And this is Easy mode, huh...)
It's not my video, and I don't wanna make one (even with TAS). Not yet, at least. It isn't supposed to be beaten, man :V

The things which were modified the most (in order):
- A LOT OF GRAZING in the first attack
- In the 2nd/3rd formation - many boolets that are hard to dodge (huge and they are everywhere)
--- Fairy before Patchy: faster and BIGGER KUNAIS. Find a safespot in pre-last wave ^^
--- Patchy: First attack is easier due to curved bullets that aren't even hitting you. Second attack - pure luck. It's just like an undodgeable bomb aimed certainly at you. Like the MASTER F****** SPARK!!!1! xD
Third attack - replaced by two 5-second-length bullet-spams.
- Next attacks are thankfully much easier, so after Patche you're nearly save. Unless you can't keep up with the next... you know what ;)
--- And now: Flandre. Every nonspell is like in Ultra Hack that maybe everyone knows.
- First spell: Flandre traps you in the middle, so you must dodge homing bullets in a small... "square"? But these bullets are TOO DAMN HUGE! (welp, I could easily capture it. You'll have at the end a capture if you want to see it.)
- Second spell: everything normal, except the Laevateinn spawns kunais that will chase your position in the next two seconds after (so tactics on normal extra won't work here). I hate this one...
- Third spell: like a non-spell, but it's quadriple as hard...
- 4th spell - it could be easily captured, but I had to bomb unconsciously... (Koishi, I know it was you. -.-)
- 5th spell - like a normal Extra, but... well... you'll see the difference instantly. Also, safespot/speedkill won't work again.
- 6th spell - Starbow Break... ehh, don't worry - here sapespot won't work too. Of course you can do it. If you dare.
Except bullets falling twice as faster, you also get... homing bullets! So... you're pretty much f***ed.
- 7th spell - fired streams of boolets bounce twice instead of once, so there's high chance of dying.
- 8th spell - actually easy as hell. I still dunno how I have hit that laser :s
- Survival - welp, grab your 60 seconds of rest! Then, probably you'll have to bomb at least twice...
- 10th spell - QED 495 Years - fairly beatable, I think I could manage to capture this one. Of course it's hard as hell - it's still Ultra Extra, right?
- 11th (Eyy, wha-) spell - unofficially Gengetsu Rape Time. You have to need at least 2 or 3 lives to spare to beat it, since bombs won't help you much due to Flandre's invincibility. Only after dying you are able to deal some damage, because... well... ^^

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Download link to this patch:
http://www1.axfc.net/uploader/Ne/so/6...
(Note: This patch requires original Japanese .exe file of Touhou 6. Otherwise, patch won't work.
Ultra Patch applies to everything in game, so changes everything - especially Flandre as shown here.)

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