Must Know Ryu Combos for Street Fighter 6

Описание к видео Must Know Ryu Combos for Street Fighter 6

(Combo Tips and Terms Below ⬇)
Mr.Street Fighter my boi Ryu is back and better than ever in street fighter 6. OVercoming his demons he has real come into his own: Conversions from every part of the screen, on offense, on defense, it doesn't matter what he hit he got its GOING TO HURT! These BNBs will be feeding my fellow Ryu mains for YEARS! One of my favorite combo guides so far (if you couldn't tell by just watching. Ryu going places in sf6 and I'm not just talking about cause he has sandals now. Go forward World Warriors and let them know Kai sent ya!

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(Combo Tips and Terms Below ⬇)
BGM: Street Fighter 6 Ryu's Theme - Viator

Input Notation:
(Assuming Player 1 Side)

↖️⬆️↗️ 7 8 9
⬅️🚹➡️ = 4 5 6
↙️⬇️↘️ 1 2 3

ST= while standing
CR = while crouching
LP MP HP = light medium heavy punch
LK MK HK = light medium heavy kick
QCF = Quarter-Circle Forward = ⬇↘➡
QCB = Quarter-Circle Back = ⬇↙⬅
DP = Dragon Punch Motion = ➡⬇↘
[X] = Hold until attack activates
DL = Delayed Press
CH = Counter Hit
PC = Punish Counter
DR = Drive Rush
(X2) = Motion Repeated Twice
~ = Not a link or a special cancel just press the next button

Terms Used
Meaty: an attack that hits an opponent on the very first frame possible after they rise from a knockdown
Safejump: A very well-timed jump attack on a character who is rising from a knockdown. Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block.
hitconfirm: Performing an attack, seeing that your attack successfully hit, and then reacting to this information by continuing the combo.

Combo Notation:

CH st.mp confirm combo - 2700
st.mp, cr.mk, qcf+LK+MK, B+HK, Dp+MP

crouch light confirm combo - 1690
Cr.lk, cr.lp, st.lp, DP+HP
2 lights will be all you can land before special canceling a lot of the time

Punish Counter Heavy Tatsu conversion - 3200
QCB+HK, qcf(x2)+P
DP and level 3 works here too after the tatsu

Midscreen Pc drive impact combo - 2870
HP+HK, St.hk, Cr.MK, Dp+HP

Wall splat into Safe jump combo - 2510
HP+HK, st.HP, qcf+HK

Wall splat Damage combo - 2840
HP+HK, st.HP, qcb+ mp, DP+HP

Wall splat Denjin hasho combo - 3278
HP+HK, st.hp, QCB+P, DR, Cr.HP, qcf+mk, DP+MP

MIdcsreen Denjin hasho combo - 3095
St.mp, cr.mp, qcb+p, Dr, st.hp, qcf+HK

*Donkey Kick variant!
St.mp, cr.mp, qcf+lk+mk, Dr, st.hp, qcf+HK


DRive rush Overhead Combo - 2879
Dr, F.mp, st.mp, DR, st.hp, b+hp, qcf+hk

DRive rush Low Combo - 2903
DR, cr.lk, cr.mp, DR, st.hk, st.hk, qcf(x2)+P

Near corner Air to air combo - 3500
j.mp, qcb+lk+mk, qcf(x2)+p

Corner Confirm DR Combo - 3041
Cr.lp, cr.mp, DR, st.hp, b+HP,
qcf+hk, DP+lP

Corner confirm into safe jumbo combo - 2490
St.mp, cr.mp, qcb+lk+mk, qcb+lp | F.jump, j.hp

Corner confirm Drive Rush Extension - 3554
B+HK, qcb+lk+mk, dr, st.mp, qcb+mP, Dp+HP

Corner Denjin Level 2 Super Combo - 5268
B+HK, qcb+lp+mp, qcb(x2)+[p], Dr, Cr.hp, qcb+mp, DP+HP

Safe jump variant: B+HK, qcb+lp+mp, qcb(x2)+[p], Dr, Cr.hp, qcf+HK


PC Drive Impact Side switch Combo - 2760
HP+Hk , B.dash, st.hp, qcf+lk+mk, Dash, DP+MP
perform the DP as if you are on the original side
Don’t delay the dashes do them as soon as you can


PC jab punish combo - 2489
cr.lp, cr.mk, Dr, st.hp, B+HP, qcf+hk

Light hadoken after the knockdown will cover a lot of recovery options for the opponent! Follow the fireball with drive rush if you have the meter!


Drive rush confirm COmbo - 2859
St.hp, Dr, st.hk, st.hp -, qcb+HK


Denjin Hasho Drive rush Carry Combo - 3606
J.hp, cr.hp, qcb+p, Dr, st.mp, dr, st.mp, qcf+mk

remember to hold parry while recovering then drive rush from the parry not
From midscreen this carries to corner and setups up a safejump
also works off normal hashogeki on counter hit


PC H.Donkey Kick - 4147
QCf+hk, Dr, cr.hp, Dr, Cr.hp, qcf+mk, DP+hp

St.hp Drive rush Denjin combo - 3695
St.hp, Dr, s.thk, Cr.hp, qcb+P, Dr, qcf+HK

DP punish Corner Combo - The Rest!
qcf+hk, Dr, cr.hp, Dr, Cr.hp, qcf+mk, DP+hp, qcf(x2)+K

#Streetfighter6 #streetfighter #Ryucombos #KairosFGC

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