Stop RUINING your game's SUCCESS

Описание к видео Stop RUINING your game's SUCCESS

Making a game is hard, writing the code and getting the art is already a great challenge. But often I see you make a lot more kinds of mistakes, that end up leading to you not being able to finish your game, or if you do, launch it without making a splash. In this video, I go over some of the common issues I encounter through talking to our viewers.

Join our Discord:   / discord  

Thank you to our Patrons:
Jesse Segun-Oside
Lucas H. da Silva
Jacob Rutter
Bart Mamzer
Lolicide
Kyle Gilliam
panD3MONium Games
Jonathan E.S.P.
Dj S
Game Dev With Michael
Florian Alushaj
gageperrygames
NeatWare Grzegorz Kiernozek

Do you want even more content regarding making your own studio and getting an in-depth look at how we run BiteMe Games? Or maybe even get some dedicated coaching? Check out our Patreon:
  / bitemegames  

Wishlist our next game, Songs of Everjade: https://store.steampowered.com/app/25...

Timestamps:
00:00 We aren't great
00:26 Learn from mistakes
01:47 Listen to the market
03:47 Long & Short term planning
05:43 Listen to feedback
08:06 Forgetting marketing
10:48 Conclusion
---
Get Forge Industry now on Steam: https://store.steampowered.com/app/21...

In need of some Unity Assets? Use our affiliate link to support us, it's free, and we get a small kickback: https://prf.hn/l/wzGa15G

Want to reach out to us? Send us an email at [email protected]

Комментарии

Информация по комментариям в разработке