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The King of Fighters XIII combo video showcasing what Elisabeth Branctorche is capable of, be that old, new, practical or impractical.
COMMENTS
Elisabeth is definitely one of the most bland characters in the game combo-wise but her combos are difficult to perform if you're up for a challenge. She doesn't have much variety at all but I was lucky enough to add in some new combos into the mix. She can mix things up a bit for flash yet still get the same results such as performing either her qcf K or qcb K or hcb-f AC or qcf BD into hcb-P (any special performed while she is doing her qcf BD automatically becomes an EX). I was able to make sure I added some of it into the video. I honestly still don't know why they took out some juggles that she was able to do in the arcade version.
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CHANGE LOG
- removed 2 and added 4 combos (out of 10 and now making it 12)
- added KO effect to final combo
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NOTES
01) Kyo: Aims for most damage starting with two drive gauges and building one power gauge.
02) Kula: Aims for most damage with one power gauge.
03) Iori: Aims for most damage without HD mode.
04) K': Aims for most damage with HD mode and two power gauges.
05) Terry: Aims for most damage with HD mode and three power gauges.
06) Joe: -
07) Andy: -
08) Robert: -
09) Takuma: -
10) Ryo: -
11) Benimaru: -
12) Ash: -
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TRANSCRIPT
01) Kyo: jp D, C xx dp C, qcf C, dp A xx qcb K xx qcf C, qcf C, dp A xx qcb K xx qcf C, qcf C, dp A, dp A, jp C, qcf-hcb P
02) Kula: jp C, d C xx f B xx dp C, qcf C, dp A, dp A, jp C, qcf-hcb P
03) Iori: jp D, C xx qcf BD xx hcb-f P, qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A, qcfx2 AC
04) K': jp D, C xx BC, D xx dp C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A, qcfx2 AC
05) Terry: jp D, C xx BC, D xx dp C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, qcfx2 P xx qcb-hcf BD
06) Joe: jp C, C xx BC, C xx dp A, dp A, qcf-hcb P (1 hit) xx qcb-hcf BD, dp A, dp A, jp A, qcf-hcb P, dC, qcf-hcb P
07) Andy: jp C, C xx BC, D xx dp C xx qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A, qcfx2 AC
08) Robert: jp C, C xx fB xx BC, C xx fB xx dp C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, qcfx2 AC xx qcb-hcf BD
09) Takuma: jp C, C xx fB xx BC, C xx dp C xx qcf AC, qcf C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A, qcfx2 P xx qcb-hcf BD
10) Ryo: jp C, C xx fB xx BC, C xx dp C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf K xx qcf C, jp CD, qcf-hcb P (1 hit) xx qcb-hcf BD, qcf K xx dp A, qcfx2 AC
11) Benimaru: jp C, C xx f B xx BC, C xx dp C, qcf C, dp A xx qcf AC, qcf C, qcf C, dp A xx qcf K xx qcf C, qcf C, dp A xx qcf C (1 hit), qcf C, qcf-hcb P (1 hit) xx qcb-hcf BD, qcf K xx dp A, dp A, jp C, qcf-hcb P
12) Ash: jp C, C xx f B xx BC, C xx qcf K xx hcb-f AC, qcf AC, qcf C, qcf C, dp A xx qcf A, dp A xx qcb K xx qcf C, qcf C, dp A xx qcf K xx qcf C, qcfx2 P xx qcb-hcf BD
Информация по комментариям в разработке