Isometric COLLISION - Edges, Walls, Player Movement | Godot 4.2

Описание к видео Isometric COLLISION - Edges, Walls, Player Movement | Godot 4.2

In this Godot 4 tutorial (Godot 4.2), I show how to make working collisions in an isometric game. I go over placing solid walls and floors, player movement, and preventing the player from walking off the edge.

Github for this project: https://github.com/Goldenlion5648/God...

Part 1:    • Isometric Basics in Godot 4.2 (Tilema...  

View all my assets here: https://godotengine.org/asset-library...

0:00 Intro
0:11 Adding Collision
1:07 Adding Player
4:50 Add Invisible Collision
5:30 Add the Boundary
8:51 Adding Walls

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