MUGEN AI Patch Release: F. Tarantula by Kuron

Описание к видео MUGEN AI Patch Release: F. Tarantula by Kuron

Hey everyone! DaMarioMemer releasing another AI Patch. This one is for Kuron's Tarantula. I was always interested in patching a cyberbots character due to their unique gameplay style. I decided to settle for Kuron's Tarantula due to it's default AI being very unfinished compared to Kuron's other works. Due to how crazy his combos can be, I included an alternative DEF file with nerfed damage.

AI Patch: https://www.mediafire.com/file/pavypj...
Original Character: http://web.archive.org/web/2016031019...

Pros:
- Amazing Combos and can sometimes just improv them. Lots of potential mix-ups I used thanks to the multiple command grab followups.
- Very good dash attack that's very versatile. Can even be canceled into his anti-air command grab which is very nice.
- Anti-Air Machine, command grabs and 5b all serve as incredible anti-airs.
- Missiles are an incredible projectile that can serve as an anti-air and a general zoning tool (Though I didn't abuse this for zoning). This is also his best defensive option if his arms are forced off.
Cons:
- Arms coming off after getting hit too many times is his biggest weakness. His moveset becomes a lot more limited and he can barely do any combos. Tarantula needs to play the game ENTIRELY differently if his arms ever come off. Thankfully he can get away with abusing his fast back dash to get away and wait for his arms to come back. The rate at which he can get away with this is match-up dependent and position dependent.
- Slow Speed on his normals can make neutral a bit of an issue, having to rely mostly on mix-ups in neutral.
- Gameplan relies on his grab-based kit, making some match-ups very hard for him.
- Struggles to be a useful partner in simuls. His grab combos will most likely only hit one player at a time (Though sometimes the command grab can hit 2 players) and his arms will come off a lot more in a simul environment. Retreating when his arms come off is also a lot harder for him compared to 1v1s as he has to rely on his partner.

Characters:
F. Tarantula by Kuron, AI by me
Robo-Rock by y.y, AI by Aomura

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