Unity Shader Graph Basics (Part 10 - Custom Functions)

Описание к видео Unity Shader Graph Basics (Part 10 - Custom Functions)

Unity only provides a Main Light Direction node for custom lighting. If we want more fine-tuned control and support for color and additional lights, we'll need to delve into the world of ✨custom HLSL code✨. With Shader Graph's Custom Function node, we unlock plenty of new opportunities!

I'm using Unity 2022.3.0f1, although these steps should look similar in previous and subsequent Unity versions.
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👇 Download the project on GitHub: https://github.com/daniel-ilett/shade...
📰 Read this tutorial in article format instead: https://danielilett.com/2024-07-09-tu...

💡 My CustomLighting.hlsl: https://github.com/daniel-ilett/shade...
📦 Alex Lindman's CustomLighting.hlsl: https://github.com/Unity-Technologies...
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