Cel Shading - Devlog 3

Описание к видео Cel Shading - Devlog 3

The third devlog about my yet to be named cozy creature collecting and management game. This one covers my initial implementation of cel shading in Unity.

✔️ Corrections
None yet! 🤞 If you find some information that is wrong or some visualization that looks buggy, please let me know, it’s very much appreciated!

🔗Socials
Follow me on Twitter
  / rockadudle1  
Follow me on Instagram
  / robinseibold  

📚References
Custom Lighting in Shader Graph: Expanding your graphs in 2019 (https://blog.unity.com/technology/cus...) by Alex Lindman

Toon Shader (https://roystan.net/articles/toon-sha...) by Erik Roystan Ross

Creating Custom Lighting in Unity’s Shader Graph with Universal Render Pipeline (  / creating-custom-lighting-in-unitys-shader-...  ) by NedMakesGames

Unity Library Files referenced in the video:
RealtimeLights.hlsl (https://github.com/Unity-Technologies...)
Shadows.hlsl (https://github.com/Unity-Technologies...)

🎵 Songs Used
Kupla - Evening Tide https://chll.to/e541bb17
Flitz&Suppe, Leavv - Hidden Structure https://chll.to/af71d4c2
Kupla - Moss https://chll.to/24b6f5df

DivKid - Polaroid Memories

📖 Chapters
0:00 Intro Scene
0:23 Introduction
0:36 Devlog Subject Description
0:54 Initial Setup
2:12 Custom Lighting Diffuse Term
3:18 Custom Lighting Specular Term
4:37 Custom Lighting Rim Term
5:20 Custom Lighting Shadows
6:10 Custom Lighting Additional Lights
7:08 Custom Lighting Distance Attenuation
7:24 Cel Shading
8:35 Outro Scene

#devlog​​ #gamedev #madewithunity​​ #indiegame​​ #indiedev​​ #unity​​

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