Making the Stanford Bunny explode using XPBD | Devlog Episode 2

Описание к видео Making the Stanford Bunny explode using XPBD | Devlog Episode 2

I added a global volume constraint to my model in C/C++ using the extended Position-based Dynamics method. Now it behaves like a balloon and can explode.

I got the original bunny file (with holes in the bottom) from here
https://graphics.stanford.edu/~mdfish...
To make the volume constraint work correctly I closed the holes in blender manually with a few triangles.

0:00 Introduction
0:34 Making the model grabbable
4:59 Adding Dear ImGUI
6:44 Constructing the volume constraint
9:05 Deriving the volume constraint
13:45 Implementing the volume constraint
15:06 Results
16:26 Pressure extension
18:23 Tear extension
19:32 The end

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