Twisted Metal 2: World Tour - Tournament w/ Roadkill (HARD)

Описание к видео Twisted Metal 2: World Tour - Tournament w/ Roadkill (HARD)

Emulated with Duckstation
Recorded with OBS Studio
Controller (EasySMX Wired)

Another good vehicle that took way too many attempts. Sub 30min should be easy with this vehicle if you play it right, but I don't want to subject myself to that. Whenever you freeze an opponent you want to parallel position yourself and slightly tilt towards them so the boomerang goes in the direction you want. It can be wonky at times though

Los Angeles:
Completely screwed up with Grasshopper. I knew she was going to freeze but I psyched myself out. I've had times around 30sec faster, but I have no idea how to consistently pull that off with Roadkill

Moscow:
One of the first attempts I've ever had with Roadkill went better than almost any other vehicle, including Axel, but that never happened again. This is one of the most flawed maps from a design standpoint because of the AI path finding because they steal the few items here. Plus they can destroy the item spawner.

Paris:
My complaints were mainly about the programming of the AI/CPU. I'm glad I didn't restart, but that could've easily been 30sec faster and I've had a run that was about 1min faster. I got lucky because of the last 3 opponents bunched up on the main road.

Amazonia:
Meh. Mr. Slam should've been gone early. I thought I could boomerang him in the lava. Everything else was alright I suppose.

New York:
Roadkill's special allows for a good amount of distance to minimize the need for the ricochet strategy, and I firmly believe if you come well equipped and the AI are spread too far out battling them could be faster.

Antarctica:
Great start, great cooperation from the AI. Saved a good amount of time here.

Holland:
One Windmill blowing up that early is far too common for me, and it's usually the full HP Windmill. I got way too lucky with Mr. Slam. Everything else went as smooth as it could've gone

Hong Kong:
I got very lucky Sweet Tooth or Hammerhead didn't just launch a homer because whenever I'm low on health, that's what they normally do. The AI were fairly docile here for some bizarre reason. Because of the long straights on this arena. Roadkill's special is really good here.

Dark Tooth:
Couldn't have gone any better.

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