Twisted Metal 2: World Tour - Tournament w/ Warthog (HARD)

Описание к видео Twisted Metal 2: World Tour - Tournament w/ Warthog (HARD)

Emulated with Duckstation
Recorded with FRAPS
Controller (EasySMX Wired)

This has been the easiest deathless run so far. Warthog got dat muscle. I was surprised just how much of a bully this medium sized car could be and the fact that he can tank damage made it even better. Not gonna lie, it's kinda fun playing as him since I rarely ever use him. Mostly satisfied with the run.

Los Angeles:
Solid. Although I honestly should've been killed by Grasshopper attempting to get the Full HP pickup.

Moscow:
For some reason Warthog and Spectre survive on this damn map more than any other vehicle for me (Aside from Shadow). Usually my deathless runs end here no matter what.

Paris:
Definitely could be faster. I fumbled my weapon selection with Thumper towards the end of the match. Mr. Grimm goofed off too damn much.

Amazonia:
The remote bomb near the Power missile ramp really helped, but Hammerhead decided to be a prat. Minion run was optimal as usual since it's hard to fuck up with the mine bridge trick (but...he will completely fuck you up if you underestimate him and your action command meter is low.)

New York:
AI cooperated well enough.

Antarctica:
AI cooperated too well here for some reason.

Holland:
Probably the smoothest, fastest Holland run I've ever had, and I didn't even need the Full HP Windmill. It's so weird that this map didn't drive me completely insane like it normally would.

Hong Kong:
No complaints from me. Warthog is a muscle shield on wheels. Having the mobility he does while also tanking damage like Mr. Slam is so beneficial against the AI.

Dark Tooth:
It should've been faster, but I got a little nervous when he pulled around the corner as I picked up a remote bomb. It's always better to get him in the Sewer section where he's on an incline for extra damage. Or ram into him with a shield and det. all your bombs in rapid succession.

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