Undo and Redo with the Command Pattern - C# and Unity

Описание к видео Undo and Redo with the Command Pattern - C# and Unity

The command pattern encapsulates commands from the systems that execute or undo those commands. This is useful in asynchronous applications and is useful to create undo and redo functionality.

0:00 Intro
2:25 ICommand Interface
3:00 Move Command
4:00 Turn-Based Input Manager
5:06 Turn-Based Character Controller
6:00 Undo System
7:28 Redo System
9:15 Command Handler
10:43 Final Thoughts
11:23 THE END

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#Programming Patterns #CommandPattern #GameDevelopment #cleancode #unity3d

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