Disintegrate a room using TyFlow, 3ds Max, & VRay - Tutorial

Описание к видео Disintegrate a room using TyFlow, 3ds Max, & VRay - Tutorial

In this 3ds Max tutorial, Ill show you how to use Tyflow to disintegrate a room using a few dynamic simulations. In the first simulation, well add the furniture to the tyflow simulation using a birth objects operator, and use a surface test operator to check the distance to our trigger object. As the furniture collides with this trigger object, they will then pass to the next event where the force operator will animate them flying away. For the wall, we can create a disintegration effect by using a birth objects node, and a voronoi fracture to break the wall into particle chunks, and by using a force and a collider we can trigger the wall to dissolve and for the debris particles to fly away. Ill also show you how to have the plant leafs fly away as well, and finally how to use cloth bind to make our floor rug look like cloth floating in the wind as it falls down with gravity. Everything was then cached out using tycache and rendered with VRay 6.

For more 3D simulations, and VFX TyFlow project setups, visit:
https://edstudios.ca/

You can download all of my 3ds Max tutorials, TyFlow tutorials and TyFlow project files, and Houdini scene files (.hip) on my patreon page here:
  / edstudios  

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