WebSockets Overview | Creating a Multiplayer Game Server - Episode 3

Описание к видео WebSockets Overview | Creating a Multiplayer Game Server - Episode 3

In this video, I cover an overview of WebSocket and the core functionality we will need for creating our Multiplayer Game Server. This will give us the core competencies we will need as we get into the code of creating the server

This is Episode 3 in a series of videos covering how to make a Multiplayer game server using Unity3D and Red Hat OpenShift.

Special Thanks to Kyle Smith for creating the Title Cards for this series!

Checkout the Blog version here: https://ibm.biz/creating-multiplayer-...

Websocket Wiki: https://en.wikipedia.org/wiki/WebSocket

Websocket API Documentation: https://developer.mozilla.org/en-US/d...

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Timestamps

00:00 Intro
01:05 Recap
01:34 What is WebSocket
02:25 How we’ll be using WebSocket
03:07 Two types of WebSocket Functionality
03:37 Connect Event Method
03:41 Send Event Method
03:59 Close Event Method
04:27 OnOpen Event Listener
04:42 OnConnection Event Listener
05:08 OnMessage Event Listener
05:26 OnError Event Listener
05:44 Other Event Methods & Listeners
06:13 Wrap-up
06:30 What’s Coming Next

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