How to Create Particles with Spritesheet Textures in Godot | Tutorial

Описание к видео How to Create Particles with Spritesheet Textures in Godot | Tutorial

Usually, when creating particle systems in Godot I tend to use single sprites as textures. When I tried to create a particle system that uses a spritesheet and uses random frames as textures I had to experiment for a bit until I got it right, as the solution isn’t as straightforward as I would have hoped. Playing around with it I created some example scenes to help you get some inspiration and use this technique in your games.

Game in tutorial:

Quetzal - Currently in development
Wishlist on Steam: https://store.steampowered.com/app/19...

Assets used:

Kenney: https://kenney.nl/
Alphabet tileset by https://opengameart.org/content/full-...
Dumpster photo by Jilbert Ebrahimi on Unsplash

⌚ Timestamps

0:00 Intro
0:14 Steps
1:21 Example Scenes

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#gamedev #godot #tutorial #gamedevelopment #godotengine #pixelart #particles #spritesheet #textures #indiegamedev #indiegame #quetzal #tissueinu

🎵 Music Credits
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