How to Create Procedural Tile Patterns in Godot | Tutorial

Описание к видео How to Create Procedural Tile Patterns in Godot | Tutorial

I've wasted a lot of time creating random looking tile patterns in my indie game by placing the tiles in one by one. Since Quetzal's demo launch date is approaching, I sat down and figured out a way to do this procedurally since time is running out. It turns out it’s easier than I thought, and the general idea can be applied to other types of games, so I made this short tutorial to help other people stop wasting time.

Tilemap Code: https://pastebin.com/bpv6pSLW
Kenney: https://kenney.nl/
Game in Tutorial: Quetzal |    • QUETZAL | Gameplay Teaser  

⌚ Timestamps

0:00 Intro
0:32 Steps
2:41 Variations

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#procedural #godot #tutorial #gamedev #gamedevelopment #godotengine #pixelart #tilemap #tileset #indiegamedev #indiegame #quetzal #tissueinu

🎵 Music Credits
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♪ Butter (Prod. by Lukrembo)
Link :    • lukrembo - butter (royalty free vlog ...  
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