BCS vs GTS: Which is the Better Game System?

Описание к видео BCS vs GTS: Which is the Better Game System?

A side-by-side depth review of two great games systems. The Battalion Combat System (BCS) and the Grand Tactical Series (GTS) let you control divisions and brigade-level formationss, with battalions and companies, respectively, as units. They both are outstanding contributions to board wargaming. But which lets you feel like you are writing your own military history narrative through the game?

Vote in the BCS vs GTS poll:    / rvtwargamesanalysis  

Script Notes: https://docs.google.com/presentation/...

00:00 - Intro
01:26 - Overview of games
01:52 - Chronology of games
02:54 - Game design problems they are trying to solve
07:22 - Verisimilitude Scorecard, how like military history are they?
07:41 - Combat: attack
09:40 - Combat: defence
11:55 - Command of formations and units
13:16 - Control of the battlefield
14:13 - Communications to the rear
15:15 - Logistics
16:50 - Intelligence (or too much intelligence)
19:13 - Engineering capabilities
20:55 - Artillery
22:33 - Attack and counterattack situations
23:43 - Invasion and paradrop situations
24:47 - Randomness
26:11 - Final Scorecard
26:54 - Bonus map comparison
27:52 - Outro

(Thanks to my friends: John, Ross, Ian, Chris, Steve and Errol, for their stimulating, knowledgeable and amusing conversations that prompted making this video)

#BCS #mmpgamers #battalioncombatseries #gmt #grandtacticalseries

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