SFV - Kage V-Trigger Combos! Essential Combo Guide For Street Fighter 5 Arcade Edition Season 4

Описание к видео SFV - Kage V-Trigger Combos! Essential Combo Guide For Street Fighter 5 Arcade Edition Season 4

Kage V-Trigger combo guide for Street Fighter V Arcade Edition. This combo tutorial goes over his best activation combos including hit-confirms, BNB and punishes. Some beginner and advanced but I mostly aim for damage. Kage is the next new DLC character released for Season 4.

LP = Light Punch
MP = Medium Punch
HP = Hard Punch
LK = Light Kick
MK = Medium Kick
HK = Hard Kick

P = Any Punch
K = Any Kick
PP/KK = EX Version

S. = Standing
C. = Crouching
F = Forward
B = Back
CC = Crush Counter
CA = Critical Art
(C) = Charge

QCF = Quarter Circle Forward / Down, Down-Forward, Forward
QCB = Quarter Circle Back / Down,Down-Back, Back
HCB = Half Circle Back / Forward To Down To Back
HCF = Half Circle Forward / Back To Down To Back
DP = Dragon Punch Motion = Forward, Down, Down-Forward
V = V-Trigger Cancel
xx = Cancel
/ = Means "Or"
+ = Same time
~ = Right after the other

*every combo marked with an asterisk can be cancelled into critical art

UNIVERSAL V-TRIGGER COMBOS
V-Trigger Activation
s.lp xx VT, s.hp xx qcb hk, dp hp *
s.lk xx VT, c.hp xx hcf hk, c.mp xx qcb mk, dp lp *
c.lp xx VT, s.lk xx qcb lk, dp lp *
c.lk xx VT, c.mp xx qcb mk, dp lp *

[any medium or heavy] xx VT, c.hp xx hcf hk, c.mp xx qcb mk, dp lp * (close)
[any medium or heavy] xx VT, s.hp xx qcb hk, dp hp *
[any medium or heavy] xx VT, s.mp xx qcb mk, dp lp * (far)

f.hp CC xx VT, qcb hk, hp dp *
f.hp CC xx VT, qcb kk, dash, dp pp

f.hp-hk xx VT, qcb hk, hp dp *

f.hp-hk CC xx VT, qcb hk, hp dp *
f.hp-hk CC xx VT, (instant air) qcb kk, qcb hk, dp hp
f.hp-hk CC xx VT, j.mp xx qcb kk, dp pp

VS xx VT, dash, c.mp, s.hp xx qcb hk, dp hp * (far)
VS xx VT, c.hp xx hcf hk, c.mp xx qcb mk, dp lp * (close)

VS Hold xx VT, qcb hk, dp hp *
VS Hold xx VT, qcb hk, dp pp

[any starter] xx qcf pp xx VT, (dash) c.hp xx hcf hk, c.mp xx qcb mk, dp lp
[any starter] xx qcf pp xx VT, (dash) c.hp xx hcf hk, c.mp xx qcb mk, dp pp

[any starter] xx hcb pp xx VT, dp hp
[any starter] xx hcb pp xx VT, (instant air) qcb kk, hcf mk
[any starter] xx hcb pp xx VT, (instant air) qcb pp, dp pp

V-TRIGGER 1

V-Trigger Activation

V-Trigger Active
VS Hold, c.hp xx hcf hk, c.mp xx qcb mk, dp lp *

[any medium or heavy except c.mk] xx VS *
f.hp-hk xx VS *
[any starter] xx qcb lk/mk, dp lp xx HP+HK, CA
[any starter] xx dp lp xx HP+HK, dp lp xx HP+HK, CA
[any starter] xx hcb p xx HP+HK, dp lp *
[any starter] xx hcb pp xx HP+HK, dp hp
Multiple teleport combos are possible, but for the most part, unoptimal

j.mp xx qcf p xx HP+HK, qcb k
j.mp xx qcf p xx HP+HK, qcb kk xx HP+HK, qcf p xx HP+HK, qcb k

(corner) [any medium or heavy except c.mk] xx VS, dp hp *
(corner) f.hp-hk xx VS, dp hp *
(corner) [any starter] qcf pp xx VS Hold, dp hp
(corner) [any starter] hcb pp xx VS Hold, dp pp

V-TRIGGER 2

V-Trigger Activation
[any starter] xx qcf p xx VT, c.hp xx hcf hk, c.mp xx qcb mk, dp lp *
[any starter] xx qcf p xx VT, c.hp xx hcf hk, c.mp xx hcf mk, Raging Demon
[any starter, far] xx qcf p xx VT, dash c.mp, s.hp xx qcb mk, dp lp *
[any starter] xx dp hp xx VT, dp hp *

[any starter] xx hcf k xx VT, c.hp xx hcf hk, c.mp xx qcb mk, dp lp *
[any starter] xx hcf k xx VT, c.hp xx hcf hk, c.mp xx hcf mk, Raging Demon

[any starter] xx hcb p xx VT, qcb hk, dp hp *
[any starter] xx hcb p xx VT, qcb hk, dp pp

V-Trigger Active
you can use HP+HK at the end of any combo
(air) qcb k xx HP+HK
j.mp xx qcb k xx HP+HK
[any starter] xx hcf k, Raging Demon

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