Dungeon Door Puzzle - RPG System Design in Godot 4

Описание к видео Dungeon Door Puzzle - RPG System Design in Godot 4

Making two dungeon door puzzle mechanics for RPG games in Godot 4.
The first one is a weighted puzzle, where the player pushes the object on a button to open the door, the second is teleportation, where both the player and the object can teleport to different rooms. Combining them to create levels.

- Timestamps -

0:00 - Preview
0:23 - Door - Collision & Logic
2:01 - Tilemap - Collision & Setup
3:27 - Player
4:15 - Weighted Puzzle
6:26 - Object - RigidBody
7:34 - Layer and Masking
9:12 - Fixing Interaction with both player & object
10:07 - Camera2D
10:32 - Teleportation for Player
12:52 - Making RigidBody move with code
14:25 - Combining both puzzle mechanics to create a level
15:52 - Putting a reward at the end
16:06 - Camera Limits
16:48 - Result & Thank you




- Asset Used -
TileMap - https://pixel-poem.itch.io/dungeon-as...
Portal Runes - https://arijkx.itch.io/pixel-art-basi...
Pot - https://www.spritecatalog.com/objects/


- Code -

Door - https://pastebin.com/Fa1Up01s
Object - https://pastebin.com/38EvsM2B
Player - https://pastebin.com/AKV5NinQ
Teleportation - https://pastebin.com/0uK4Xi4x
WeightedPuzzle - https://pastebin.com/EfQZFMNq


- Patreon -
  / 16bitdev  
(Supporters get shoutout at the end of videos)

- Discord -
  / discord  





- Music Used -
- ENRA x dr.niar - Places
- Provided by Lofi Records
- Watch:    • ENRA x dr.niar - Places  
- Download/Stream: https://fanlink.to/BlueHour

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