IBIS CEL240 APOLLYON No Hit - Rubicon's Inferno

Описание к видео IBIS CEL240 APOLLYON No Hit - Rubicon's Inferno

Rubicon's Inferno's upgraded version of CEL240, where the floor is lava more often than not.

This version of CEL240's laser blades causes shockwaves whenever it touches the ground, each blade is separate shockwaves, so it's not just 1 wave per blade attack, it's a wave per blade. The general idea is that due to this, you're not just able to skate on the ground anymore and just counter CEL through that - hence EN management is so crucial here as you have to air dodge everything and be very aware of where each blade is about to land.

To top that off, the drone's lasers are slightly bigger, so you need a higher maximum speed in order to strafe dodge them. CEL240 now also has a new attack, creating a lot of coral explosions as it retreats backwards - these set of explosions, also launches shockwaves to the left/right, while very hard to spot, I've lost 2 or 3 attempts to these shockwaves.

This attempt shown here, actually isn't even the first no-hit I did to Apollyon, as I was trying really hard to get a footage in where said retreating explosion was in the footage and I finally got this one after figuring out where the safety zone was for it.

While I could've played it safe and done it the boring way of waiting 5 minutes for that one opening attack all the time, it's snooze to watch - this is more fun to pull off.

There are clear FPS issues in the run due to how many particles are generated, but that's probably also because my PC is absolute potato, also yes, I lost sight of CEL at one point and got absolutely jumpscared by it.

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