Disgaea 5 defeating 0* Carnage Baal with limited pre-battle preparation (updated)

Описание к видео Disgaea 5 defeating 0* Carnage Baal with limited pre-battle preparation (updated)

An update to:
   • Disgaea 5 defeating 0* Carnage Baal w...  

Timestamps:
00:00 Intro
00:09 Changes
01:48 Equipment
03:11 Attackers
04:47 Zeroken
05:02 Archers
05:07 Christo
05:41 Usalia
05:51 Bears
06:23 Squads
07:23 Curry
07:34 All-Out Attack!
07:50 Starting Carnage Baal map
14:11 Attacking starts
14:45 Stage cleared
14:51 Summary
15:15 Outro

The setup (for anyone who wants to skip that section of the vid):

Attackers (Sage, Valkyrie, or Pirate):

Mass Blaster (U, Sage has already)
Assault Attack (U, Valkyrie has already)
Acceleration Shot (U, Pirate has already)
Impact Charge (4) + Purgatory (4) + Power Axe (2)
Axe equipped
Indomitable Spread Overload
Leading Foot Soldier Squad/Relief Party/Dark Assembly Squad



Christo:

Tactician + Superlative Ally (own uniques)
Medical Insertion (U)
Efficient Work (U)
Licensed Caregiver (3)
Staff equipped
Evangel of Purity Overload
+4 Braveheart



Zeroken:

Flowing Water + Underdog Bravery (own uniques)
Angel Song (U)
Lovely Song (U)
Vacuum Lift (4) + Dark Song (5)
Overclocker
Superluminal Wolf Overload



6x Archer
Support Attack (own unique)
Marking (4, only needed on 2 of them)
Bow equipped
Indomitable Spread Overload (only needed on 1 of them)



3x Bear:
Rage Charge (own unique)



Units that need Overloads are close to Revenge Mode before the fight starts.

The active curry effect gives HP/SP regen and 2 bil HP.

All-out Attack is active in the Strategy Assembly.


The video skips slightly when mentioning the evilities on the Wind Baal Bit, I wanted to say that the damage reduction actually applies when attacking from 3 or more panels away.

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