Height Lerp Node | 5-Minute Materials [UE4]

Описание к видео Height Lerp Node | 5-Minute Materials [UE4]

Ay ay ay let's go! Today we're looking at the HeightLerp Node. This material function is another banger that will help your textures pop out and look 3-dimensional. It takes in a height texture and enables you to blend between 2 textures/colours using that heightmap, which allows for grass to creep in-between bricks or for snow to fill the gaps in stones. The transition can be driven by a scalar parameter, vertex paint or even by another scalar texture (or all 3!) so the flexibility is endless.

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Unreal Engine 4 - (Game Dev)
Blender 2.8 - (Animation and Modelling)
OBS - (Video/screen capture)
Davinci Resolve - (Video editing)
Adobe Photoshop - (Graphics and Texturing)
Quixel Mixer - (Texturing)
ProTools 11 - (Compositions and mixing)
OldSchool Runescape - (Chillax time)

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