Tutorial: Rigging an IK Arm in Maya

Описание к видео Tutorial: Rigging an IK Arm in Maya

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In this tutorial, I describe the process for creating a basic IK arm rig in Maya. Topics include:

- Joint creation (clavicle, shoulder, elbow, forearm, and wrist)
- Clavicle control creation (using the aim constraint)
- Hand control creation (using an IKRP solver, point constraint, and orient constraint)
- Automated forearm roll (using expressions)

I'll be posting more tips and tutorials soon.

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