Raptor Eyes [Full Layout] By Overture

Описание к видео Raptor Eyes [Full Layout] By Overture

3 1/2 Months! Quickest Main MC recently from Overture!

Timestamps (w/ Skralen feedback):


0:00 - 0:20 Random Games
Works as a great intro to the level, however the gameplay itself is pretty lackluster
7.5/10

0:20 - 0:31 Willy27
Is over-intense and that doesn't mix well being near the beginning of the level. The ship parts are hard to transition into
6/10

0:31 - 0:51 Mummux
Very fun part. The follow orb gimmick is not original but isn't necessarily executed poorly here
8/10

0:51 - 1:11 janipol
The sync choices are very odd but aren't bad. The part is very playable
7.5/10

1:11 - 1:21 os172
I love the concept of this part and its execution. However some inputs are rather difficult
8.5/10

1:21 - 1:31 Cob4lt
Another fun part, really enjoyable to play and watch. Movements aren't that great overall though
8/10

1:31 - 1:42 sknsmr
I felt the use of the moving structures was kind of pointless. the gameplay itself is strange to play and doesn't look very great
5.5/10

1:42 - 1:52 Gyrodog
Very cool movement choices, mostly fun to play but can be quite high CPS nearer the start
8/10

1:52 - 2:01 dutchiee & rondel
Both require a high CPS to play, rondel's is more unplayable that dutchiee's section. i don't really like how it tries to throw as many movements at you as possible
6/10

2:01 - 2:12 moeped
The dual is pretty cool but the strange 'going up' vibe is unnecessarily and causes inputs to blind
7/10

2:12 - 2:22 honki
The ship is a very boring option to sync these sounds and the teleport to the ball is strange and blind
5/10

2:22 - 2:32 Skralen

2:32 - 2:42 SimplyNiro
Very fun part which also looks very cool. only problem is the blind holds that occur. Also the spider is a lil difficult but not too distinct.
8.5/10

2:42 - 2:53 Duque01
The rep is insane but it means it isn't that playable. I don't like how the gamemode sticks to a spider when the sound pattern changes. The last part is also too fast
8.5/10

2:53 - 3:12 Metrollen
A great part, The movements of the structures feel so meaningful and cool. Very fun to play however the entrance to the last dual can be finicky
9/10

3:12 - 3:27 Astr4l
The movements are great and i love the intensity. a lot of it is very hard to sightread though.
8/10

3:27 - 3:38 Rinzler
Very awkward to play, the movements are sometimes cool but otherwise look clunky. The ending especially is very hard to predict & required a high CPS
6/10

3:38 - 3:47 SolidStateDrive
The part is okay to play but the movements doesn't represent very well. the speed handling isn't very skillful either
5/10

3:47 - 3:58 Tebn
Amazing intensity and interesting movements. occasionally required a high CPS but is otherwise quite fun to play
8.5/10

3:58 - 4:18 Noble
The strange 'Switching Structures' gimmick could've been cool but it wasn't executed very well. Also shouldn't be too fast
6.5/10

4:18 - 4:39 Umbra Aspect
A very lackluster part but fits for a 'break' in the song. i find the constant upside-down in the cube interesting & the ship structures very neat
7.5/10

4:39 - 4:50 Osio
Not that great to play as it require(d) a high CPS. The speed handling isnt great but the offset is pretty gimmicky.
6.5/10

4:50 - 5:00 Sarcastic
Very fun and (too?) easy part. The dual is a lil weird.
8/10

5:00 - 5:15 BrentBeni
Very clunky movements and odd speed handling. The start is too fast so the contrast between drop & break is lost
6/10

5:15 - 5:25 Starfih
Could've been cool, but the moving objects are clunky and the gameplay is very awkward.
5/10

5:25 - 5:46 gxrciiia
A very nice break from the drop, and the sync is very casual and fun to play.
8/10

5:46 - 6:11 TheCs
TheC tried too hard with repeating the buggy invis movements. The could've fit with the gimmicky offset but just got awkward after awhile.
7/10

6:11 - 6:21 Madterz
How do i even begin 💀. The Intelligence to create a part as complex as this is insane. However, due to the crazy gimmick mz implemented it suffers from heavy bugs/playability issues and takes AGES to learn.
7.5/10

6:21 - 6:31 mish
Good buildup, fun to play, no distinct criticisms.
8/10

6:31 - 6:51 NTQA
The gimmick of floating structures could've been good but wasn't imagined to its best. the part is better near the end.
7/10

6:51 - 7:00 ChipmunkG
The Note rep is insane however it is terrible to play because of its strange input duration/timings.
7/10

7:00 - 7:09 Day Number 5
This could've been cool but the camera control is terrible and causes the part to be unplayable.
5.5/10

7:09 - 7:28 jac & Rysel & Willy27
all of these parts carry a good intensity but hurt its playabilty.
7/10

7:28 - 7:42 Phalexx
I Love this part, very playable and the movements are great
9/10

7:42 - 8:00 KomoIndo
This part is playable and i love the intensity. The monster was a nice touch.
9/10

8:00 end


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Song (NONG):   / yblzk4hfceubma9j6  

Recorded by ‪@rzary_‬

thumbnail by ‪@GluMmyNt‬

ID: 81010776

Hosted and merged by ME!

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