Dynasty Warriors 5 Musou Strength Ranking

Описание к видео Dynasty Warriors 5 Musou Strength Ranking

I present to all of you
The Dynasty Warriors 5 Xtreme Legends Musou Strength Ranking.
Or a ranking of officer killing musous.
This video is also a celebration, for me getting a DVD-recorder. Now you dont have to put up with crappy quality

This video took me quite some time to make, but I had a lot of fun making it. All of the characters musous can be measured accurately [enough], by keeping all other factors constant. Because of the weapons I had already, the most convenient musou bar length for this video was a Lv20 increase on a weapon. All characters have maxed stats, and an extra Lv20 increase in both attack and musou, either by the Tiger Amulet and Dragon Amulet items, or by including them in the weapons. All weapons are of medium weight with a power rating of 20. There are exceptions, Wei Yan and Cao Cao, who have Power21. I had 21 to begin with, and was too lazy to get a new weapon. An extra +1 in power is a lot less than an extra +1 in attack, so the results are unchanged.

So important notes on accuracy: This video is but a ranking of musou strengths at this particular musou length. While it still is quite an accurate ranking for general musou strength, what I mean is that certain characters gain an extra musou strike or extra repetition of strikes at certain musou bar lengths. This would explain why Dong Zhuo gets an extra two slashes, which is an extra repetition. Ideally, Dong Zhou would be placed a few ranks lower, but for the sake of health depleted, I have not changed the ranking at all. The same would be said for Lu Meng's case. For characters who result in the same damage dealt they should be ranked according to overall usefulness in officer killing. Such qualities include reliability of juggling, musou strike frequency, and ability to defeat multiple officers. An example for each would be, respectively, Huang Zhong's initial strike hits opponents high into the air which causes his second strike to miss. His musou strikes hit the enemy quite high, while Xiahou Yuan's musou is much more consistent; it appears that Da Qiao and Zuo Ci have the same musou strengths in the end, but Zuo Ci's musou should be considered better because against a frozen officer, Zuo Ci's musou take the most advantage of the freeze time, for double damage. Planted musous, such and Pang Tong's has the advantage in multiple officer situations.

Keep in mind that this is a ranking of strictly the damage dealt, with my best efforts to maximize them all, at this musou length. Consistency obviously plays an important role in a more ideal musou ranking. For example, it is very challenging to juggle properly with Sun Shang Xiang's musou. Also, it would be extremely hard to rank all the characters accurately, because of some unique musous, such as Gan Ning's. Depending on the musou bar length, Gan Ning's placement can likely range as much as 30 placements. Another good example would be Taishi Ci, who has a musou ending with three strikes of six hits. In a ranking with the shortest musou bar possible, he would be in first place.

Oh ya..sorry, some of the videos I forgot to turn off the Wu Zhang Plains music. And sorry for the Xiahou Hui interruption in Zhang Liao's musou.
Sorry about the lag between Zhou Yu's and Zhang Fei's musous. There are TONS of glitches with WinMovieMaker, and Im fed up with it all.

Notes on some characters in order of appearance:
Meng Huo's musou is arguably the best in crowd clearing, but the worst in officer killing
The last strike in Diao Chan's musou can deal double damage and a combo of two. Although, it's not too easy to control this.
Move in this way to juggle properly with Fu Xi's and Sun Shang Xiang's musous.
A combo of 10 seems to what Im consistently getting for Ma Chao. Although I have a feeling that 11 is possible. I'll leave this alone until someone approaches me on it.
Ling Tong's musou actually does hit officer too high, and a combo of 11 should be maximum at this musou bar length.
Zhou Tai's musou seems to be widely accepted as one of the best officer killing musou, but Zhou Tai's musou is weakest of all grounded musous as shown. Some juggling musous, such as Zuo Ci's are stronger by default, and would be more than twice as strong with ice.
Surprisingly, Xiao Qiao's musou took me one try. Obviously, her true ranking should be lower, because in crowds, it's very difficult to control. It should be maximized in this video, because the last strike hit when Zhuge was pretty much at max height.
Gan Ning's is simple. Two hits in two run-throughs.
Yea, I've already mentioned some inaccuracies in number of musou strikes, such as Lu Meng, and Dong Zhuo.
Taishi Ci's musou ending is composed of three hits each capable of dealing double damage and returning a combo of two.
Disregarding the finishers, Sima Yi and Zhuge Liang's musous should deal the same damage, but Sima Yi's is obviously inconsistent. After many trials, this is my best result for Sima Yi.

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