Guild Wars 2 - Sunqua Peak Challenge Mode | Heal Quickness Chronomancer

Описание к видео Guild Wars 2 - Sunqua Peak Challenge Mode | Heal Quickness Chronomancer

Introduction ══════════════════
log(s):
Light Ai - https://dps.report/M40i-20231206-1258...
Dark Ai - https://dps.report/5IUv-20231206-1301...
build: http://gw2skills.net/editor/?PiwAs6Zl...
(Traits lines are correct, gw2skills.net just hasn't updated yet. The relic I am using is Relic of Febe for permanent swiftness without needing rng procs from Chaos Storm)

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So with the 28th of November patch, arenanet made heal Chronomancer viable. Gave it some much needed protection and regeneration group share, and overhauled a few elements of the Chaos trait line so it can give more aoe boons. I've been playing it almost every day since the 29th in my fractal challenge mode runs and it is a load of fun!

It has great boon coverage, amazing stability/aegis access, great passive condition cleansing and you can adjust your utility skills massively for each encounter, all depending on what you want to prioritize: strategy, instabilities, etc.

If you have any questions, I'd love to hear them as I've been enjoying discussing this healer with guildies and also people from some of my runs that have stayed behind after to chat!

Analysis ══════════════════
So as the healer in fractals, you are the only source of healing for the most part as fractals are 5-man content. In this run I am providing quickness to my group.

Sunqua Peak is really, REALLY fun because there is a crazy amount of utility choice you can go. For me here, I went Signet of Illusions for more emergency boons if needed, especially aegis/stability from my Distortion (f4) and then Null Field, mainly as a superspeed tool to let us manoeuvre faster and catch up to the boss. When you run Temporal Enchanter, this ability gives superspeed and resistance. The resistance can be useful during water phase on Elemental Ai to mitigate the slow application. As we had an unfortunate down as water phase began, I opted to use Continuum Split (f5) to give resistance and anything else inside before I snapped back.

At the start I had to do a sped up version of the Continuum Split opener as I don't have clones from Ego Restoration in this run, but as you can see, you can get everything off. I could have gotten Well of Action off too if I was quicker. I snapped back, but it really didn't matter as my group had all the offensive boons they needed.

During the fire phase I was testing to see if I could Shield 4 the shockwaves, but you either cannot or I was just being too safe and not getting close enough. During the water phase intermission, you need to make sure you use your healing mantra after greens explode so you can top people back up. This is significantly easier with Ego Restoration but as mentioned, I am not running that here.

On the Dark AI opener, we got lucky with a close dash and I was able to get an extended Continuum Split off, consisting of using my shatters, into Signet of Illusions and then using most of them again before snapping back. My 66% Sorrow cc could have been better, but I am still trying to get use to Continuum Split times, especially as this can vary if it'll be back up, depending on my groups dps. This leads to me being hesitant with other abilities as I aren't 100% sure yet if they'll be back for when I need them inside my CS at 33% to solo cc my Sorrow.

Really important! During the fear phase, you want to use Distortion! This gives 3x stability and aegis to allies (NOT TO YOURSELF so shield 4! Which can also destroy some fears if you manage to block them) so that they don't get chain cc'd, and they can block an initial fear strike. This ability works great as a pseudo Firebrand's tome 3-5 in this situation.

At 4:25, I was assisted in my Sorrow cc, meaning I saved my Signet of Humility, but if you use Continuum Split: f3, staff 5, shield 5, Signet of Humility and then snap back and use them again, you can easily solo cc too. There was a couple of times, near the start of Dark Ai and near the end where I moved out to use Distortion on my Specter. This was to allow him to freely move over the circles that would otherwise float you without stability. Its just more ease-of-life for your dps to do this when you can.

As an ending note, experiment on this fight! You can bring so much utility, all of which is very varied too. With a friend of mine I've been experimenting with Signet of Inspiration and Blurred Inscriptions so he can go really greedy boon duration and still give good alacrity up-time! A lot is possible!

Chapters ══════════════════
0:00 - Elemental Ai 100% to 66%
0:46 - Fire Phase Intermission
1:00 - Elemental Ai 66% to 33%
1:40 - Water Phase Intermission
2:04 - Elemental Ai 33% to 0%
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2:52 - Dark Ai 100% to 66%
3:35 - Sorrow (66%)
3:54 - Dark Ai 47% to 33%
4:10 - Sorrows (33%)
4:32 - Dark Ai 19% to 0%

Music ══════════════════
All music was obtained from dreamscape, here on Youtube: https://www.youtube.com/@dreamscape.....

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