Blur and Sharpen Filter - Shader Graph Basics - Episode 51

Описание к видео Blur and Sharpen Filter - Shader Graph Basics - Episode 51

In this post-processing shader video for Unreal and Unity, I show how to create a filter that blurs the image by taking 7 samples and blending them together. Then I show how to use that same filter to apply sharpening to the final image. Next week, we'll use everything we've learned so far to create an underwater appearance.

Here's last week's video on creating fullscreen masks:
   • Fullscreen Masks - Shader Graph Basic...  

Here's the playlist of all the videos:
   • Shader Graph Basics  

Shader Book Recommendations
https://www.bencloward.com/resources_...

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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...

Background Music
Speo - The Little Things
   • The Little Things  

#UnrealEngine #shadergraph #Unity

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