Dodonpachi Daifukkatsu Black Label - Strong ALL Clear + Hibachi

Описание к видео Dodonpachi Daifukkatsu Black Label - Strong ALL Clear + Hibachi

Did 1.5 before, now it's time for Black Label.

Black Label is pretty different from the normal game. First of all, it's only a 1-loop game and picking the shottype determines the difficulty now. Strong Style is now the expert mode, picking it makes the game start at 2nd loop patterns.

All the old mechanics from 1.5 still apply, but there are a couple of new additions.
You can fire both the shot and the laser at the same time now, and doing this raises the new RED meter which represents the rank. The RED meter starts draining if you don't hold shot and laser for a few seconds, so make sure to tap laser occasionally to refresh the timer.
Bombs double as hypers in this mode, and filling the hyper meter gives you a new bomb/hyper. You get a lot of hypers now, but to compensate for this, they last a lot shorter and you barely get any invincibility frames upon activation. The cancel power is still way stronger than in 1.5 though, it's like hyper rank doesn't even exist in this. You can also manually cancel the hypers now. If a hyper ends, automatically or manually, the rank will be cut by 50% and start draining, so make sure you also hold shot and laser when a hyper ends to quickly raise rank again.
Bees also work differently. When you first uncover them, they will always be orange instead of green. Orange bees cancel all bullets into small stars and flashing bees cancel all bullets into big stars. Big stars are the main source of score in this game so you want to get as many of these as possible. Green and flashing bees give 66% hyper gauge but only if your rank is in the red.
By default there are no autobombs in Black Label. You can choose to enable autobombs, but you will not be able to use bombs as hypers, which is way more detrimental than not having autobombs.

It's pretty impossible to break the chain in black label, so you mostly just want to reach 10k hits as soon as possible for the maximum score multiplier. An important thing to remember is that the score multiplier is only in effect when the rank is in the red.
Grabbing a bomb item when you're already at maximum bombs gives you a bomb capacity extend by one. Increasing your bomb capacity is extremely important for the run.
Unlike 1.5, it's more beneficial to do the first two stages in the normal Omote route and then switch to Ura from stage 3 onward. You enter Ura by grabbing all bees in the first two stages. You fail the bee collection for a stage if you die in between collecting them.

Speaking of shottypes, B is undoubtedly the best shottype for Black Label. Since the options move in the direction that you move in, they give you a nice coverage when moving left to right during hypers. By doing this while tapping the laser button to keep enemy lasers at bay, you are basically almost invincible. Key word being 'almost' here.

The Hibachi requirements to meet after stage 5 are:
- Not more than 1-miss.
- Not more than 2 bombs.
- Finish off every boss with maximum RED meter.

The two bombs are pretty much reserved for the stage 5 boss since it's absolutely crazy. You want the last bomb to finish the boss off before it fully ends, because else the bomb will drain the entire RED meter.
Hibachi has safespots that only work on minimum rank for some reason. The same low rank exploit is done on the stage 5 laser walls. The enemies there don't shoot up if the rank is minimum for some reason.

Buy the game here:
http://store.steampowered.com/app/464450

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  / jaimersstg  
  / jaimersstg  

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