Seaweed or Fish Animation Using Vertex Wave Shader Graph - Unity Tutorial

Описание к видео Seaweed or Fish Animation Using Vertex Wave Shader Graph - Unity Tutorial

In this video, we will show how to create a seaweed or a fish animation using a vertex wave shader graph; in this project, we used an HDRP pipeline, which will also work on URP.
Download project files (Patrons only):   / binarylunar  
This Shader Graph was provided by our friend: Andre Vazquez.

00:00 Intro
01:09 Scene setup
02:10 Creating sine wave nodes based on the Y axis
05:05 Adding time nodes
06:00 Creating wave mask
08:00 Adding depth wave nodes
09:45 Using the sine vertex wave concept to create seaweed and fish animation
10:34 Outro

Learn more about waves and vibrations: https://courses.lumenlearning.com/bou...

Models:
Seaweed: https://sketchfab.com/3d-models/clare...
Fish: https://sketchfab.com/3d-models/betta...

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"Sappheiros - Fading" is under a Creative Commons license (CC BY 3.0) https://creativecommons.org/licenses/...
Music promoted by BreakingCopyright:    • 'Fading' by @Sappheiros  🇺🇸 | Ambient...  
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Check out our game AvoCuddle at: https://store.steampowered.com/app/10...

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● Discord:   / discord  
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● Check our Assets: https://assetstore.unity.com/publishe...
● The Ultimate 2D & 3D Shader Graph Course: https://tinyurl.com/3b5zac7c

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