Dragon Age Inquisition - Class Build - 2 Hand Champion Warrior Tank Guide!

Описание к видео Dragon Age Inquisition - Class Build - 2 Hand Champion Warrior Tank Guide!

Shields are for sissies! With this badass two-hand weapon, they'll be wanting shields! Time to show the baddies in Dragon Age Inquisition how a 2-hand Champion pwns!

This guide focuses on how to build your class using a combination of standard skills from the Vanguard, Two Handed Weapon, Battlemaster skill trees, and new active and passives from the Champion specialization.

With about 15-20 points to place, you can put together a very powerful 2-Hand Tank Champion that has everything it needs to dominate on the battlefield.

Two Hand Weapon

Block and Slash /
Flow of Battle /
Mighty Blow /
Easy Target (Skill upgrade)

Battlemaster

Grappling Chain and the upgrade, Give Them the Boot

Vanguard

Warcry /
Charging Bull /
Gore and Trample (Skill upgrade) /
It'll Cost You /
Unbowed /
Still Standing (optional upgrade)
Cutting Words (unlocked later when we get To the Death)

Champion

Line in the Sand (unused) /
Bulwark /
Adamant /
Resilience /
Unyielding /
Walking Fortress /
Siege Breaker (Skill upgrade)
Note: Once you have Walking Fortress, you no longer need Unbowed)
Counterstrike (replaces Unbowed) /
To the Death /
En Garde (Skill upgrade)

Until you get to the Champion Specialization, Unbowed is a great skill to ensure you always have Guard. Once we get skills like Walking Fortress, Unbowed is no longer needed and is replaced on your skill bar by the focus ability, Counterstrike.

After you get To the Death and it's upgrade, then get Cutting Words to deal 20% more damage to taunted targets. This should help to burn down single targets even faster!

My basic opening is Grappling Chain, followed by Mighty Blow. Regardless if the enemy is far away, or right in our face, this combo interrupts, stuns and deals a ton of damage. Do this often, as both skills have short cooldowns.

Our guard generators are Warcry, Charging Bull, Unbowed, Walking Fortress, To the Death, and Counterstrike. Your champion should almost always have guard up this way unless facing some serious damage in Nightmare. Still, my 2Hand Champion does well enough, as long as I'm not attempting anything way over my level in Nightmare. (Like Rifts)

Use To the Death to burn down dangerous enemies. / Block and Slash as often as you can to avoid damage and knock your enemies down. / Use Mighty Blow as often as you see enemies knocked down for big damage. / Charging Bull to interrupt enemies and get out of harms way.

Check out the previous guides below!

Top 10 Inquisition Perks! Tips and Tricks Guide!
   • Dragon Age Inquisition - Top 10 Inqui...  

Party, Tactics and Behaviors Guide!
   • Dragon Age Inquisition - Party, Tacti...  

Masterwork Crafting and Gearing Guide!
   • Dragon Age Inquisition Masterwork Cra...  

Assassin Archer Rogue Guide!
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Artificer Archer Rogue Guide!
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Pyro-Necromancer with Endless Pets Guide!
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Tempest Archer Guide!
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Rift Mage Guide!
   • Dragon Age Inquisition - Class Build ...  

Champion Warrior Guide!
   • Dragon Age Inquisition - Class Build ...  

Dual Dagger Assassin Rogue Guide!
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Two-Hand Templar Warrior Guide!
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Reaver Warrior Guide!
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Knight Enchanter - In-Depth Guide!
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Dual Dagger Stealth Rogue Guide!
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Two-Hand Warrior Guide
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Balance Mage Guide
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Sword and Shield Tank Warrrior Guide
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Power Shots Archer Rogue Guide
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