Stupid Wizard Peak (Any%)

Описание к видео Stupid Wizard Peak (Any%)

Do you want an insanely difficult supercharge that, when all is said and done, saves a marginal amount of time at best? A supercharge that can kill your run in 3 distinctly new ways? Well how do you do, thank you for shopping at Bone Mart. When done perfectly (Good luck), this will lose you 33 gems plus egg, but should end about 12 seconds over the current WR Peak*. Based on rudimentary timing of replacements and conservative guesstimation, this would lead to around TWO (2) seconds of time save. Some notes on what I scrubbed up in this take:

-First off, before the supercharge, there's supposed to be a wizard coming in from the right of the screen. I didn't set it up right, but I wanted to still account for that so that's why I'm jumping to the right
-The turn around on the first ramp can likely be done faster, but you risk having the game eat your charge by jumping too early and I didn't like that
-The only gem I was going for that I missed as far as I can tell, is the last blue on Egg Island in the metal chest, right before you jump back to the mainland. You might think I missed one of the blue Spring chests at the end, but unless I messed up counting, I believe it was gotten. There is a red on of the backside platforms that you could get, but I'm not sure I'd aim to get it over taking a safer angle.
-The sequence near Lucas is all messed up. You're supposed to hit the Ice Gnorc with the Supercharge and auto get the blue, and frankly I don't know how it missed. You're also just not supposed to get the green from the shaman, he's just too out of the way. Sorry for the jumpscare after the dragon collect.
-On that same note, if you hit the Ice Gnorc correctly, his body will turn you after you collect Lucas. I think the right move is to just let that happen and adjust for that as you charge for the blues on the way down to Hexus, but its possible the right move is to collect those blues before Lucas to wait out the body block. I don't really know tbh. Here's an example of getting the blues after the body block    • jump bump  
-Done on Emulator, which usually means the dragon cutscenes are slower than the optimal PS2 FDS. But actually looking at it, it doesn't seem like Hexus loaded any slower. Lucas does though.

You might ask, why would anyone ever do this? The answer is you don't, and nobody will but me when I feel like it. If it didn't cut an egg, I would think that it could be a last-ditch effort to save a top-level run that's behind on time and overgemmed, and admittedly there is a second available egg, but you probably need to plan an earlier egg to do this in an optimal way.

You might also ask why not hug the wall on Egg Island, and score all those additional blues. The answer is you can try, but 90% of the time the wall will lift you and deny you the ability to jump.

*This video ends about 8 seconds before WR when compared. A well executed Lucas area would save 4-5 seconds over what's done in this video. 12 feels like a reasonable estimate. The Gem and Egg Adjustment to guess at a 2 second save is based on the replacement adjustments of 33 gems at 3.7 Gems Per Second (8.9, so ~9), which I chose because if you're doing this shit, you're probably also doing Bike Caves and/or Nestor Skip and/or Ivor, which means you have some good potential gems at your disposal. The egg was given a pure second of loss, because Ash said that once off-hand about eggs in general, and I know the replacement Town Square Egg is supposed to be good enough on its own anyway. ~12 - ~9 - 1 = ~2. I'm scientific.

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