The Unity HACK that the PROS know

Описание к видео The Unity HACK that the PROS know

Hook your custom C# Systems and Services into Update, Fixed Update and more Unity Player Loop Systems using the UnityEngine LowLevel and PlayerLoop namespaces - in today's example we're building an Improved Unity Timer system that is self managing. This technique can be used for any custom system you need or want to run as part of the player loop including Data Binding and much more.

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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬

0:00 Bootstrapping The Player Loop
4:30 Adding a System
10:22 Removing a System
13:44 Improved Timers

Source code: https://github.com/adammyhre/Unity-Im...

More Useful Code:
https://github.com/adammyhre?tab=repo...
Unity Utility Library: https://github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: https://gist.github.com/adammyhre/475...

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Kyeoms VFX: https://assetstore.unity.com/publishe...

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