An implementation of a RealTime RayTracing and Occlusion Audio System

Описание к видео An implementation of a RealTime RayTracing and Occlusion Audio System

An implementation of a RealTime RayTracing Reverb system designed and built using Unity & Csound. You can find out more information about the implementation on my website
bilkentsam.com/portfolio-1

#Unity #csound

Комментарии

Информация по комментариям в разработке