Micro Machines 2: Turbo Tournament (Megadrive Emulated) Time Trial (3 Laps) / All Tracks

Описание к видео Micro Machines 2: Turbo Tournament (Megadrive Emulated) Time Trial (3 Laps) / All Tracks

#segamegadrive #micromachines #lvlupscore
0:00 Game Starts
0:38 Roller Coaster
2:43 Tiny Treehouse
3:51 Ferry Fiasco
5:29 Basement Bumps
6:50 Whine On!
9:07 Chainsaw Chase
10:31 Garage Games
11:32 Water Chase
13:55 Turbo Turns
14:45 Pool Slalom
16:36 Bathtub Burnoff
17:44 Dervish Danger
19:33 Frosty Reception
21:08 Pinball Panic
22:43 Pipe Patience
25:07 Banked Oval
25:59 Ups n Downs
28:41 Ball Chase
30:46 Musical Hits
32:03 Step On It
34:07 Crossing Chaos
35:47 Vice Squad
36:49 Stream Struggle
39:40 Rim Runners
40:18 Treehouse Tiles
42:44 Garden Jumps
44:35 Driller Killer

Micro Machines 2: Turbo Tournament is the direct sequel to the critically acclaimed Micro Machines. Initially released by Codemasters for the Sega Mega Drive, ports were made to the Sega Game Gear, IBM PC compatible computers, Game Boy, and the Super Nintendo Entertainment System.

A US version was advertised by GameTek but never materialised.

Gameplay
Micro Machines 2 expands on the ideas seen in the original Micro Machines, offering more than double the amount of vehicles, each with slightly different physics. Unlike its predecessor, the game uses the full 320x224 Mega Drive display (versus 256x224), which means more of the playfield can be seen at any given time. There is also more interaction with the scenery, with some objects reacting to vehicles driving over or into them.

Two variants of the Mega Drive version exist - one distributed on Codemasters' custom-made "J-Cart" design with the ability to save data, and another on a regular Codemasters-style cartridge that cannot. The latter makes up for its lack of J-Cart ports by being compatible with Sega's Team Player adapter - it is currently not known whether the J-Cart variant retains the compatibility.

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