FILMMAKING & VFX: Can Unreal Engine Handle Both? | Joshua Toonen | VFX Podcast #42

Описание к видео FILMMAKING & VFX: Can Unreal Engine Handle Both? | Joshua Toonen | VFX Podcast #42

The VFX Process Podcast #42 | Joshua Toonen discusses his VFX journey and his mission to push the limits of Unreal Engine's filmmaking and visual effects capabilities.
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Joshua Toonen is a seasoned VFX artist with 8 years of experience in the film industry, contributing to blockbuster films like Alien: Covenant, Spider-Man: Across the Spiderverse, and Star Wars, among others.

In 2020, Josh embarked on a personal project, creating 'Stay,' a short film/music video inspired by 'The Last of Us.' In this episode, he shares his journey and the creative process behind this remarkable project.

Recently, Josh transitioned into the world of Unreal Engine and virtual production. He worked as a virtual production supervisor on the sets of Avatar: The Last Airbender and Star Trek: Discovery, igniting his passion for Unreal Engine. Determined to push its boundaries, he set out to recreate a scene from Dune: Part One entirely in Unreal Engine in 24 hours, documenting the entire process on his YouTube channel. Josh shares his experience and breaks down what it was like to recreate Dune in 24 hours.    • How I Remade Dune in 24 Hours using VFX  

Josh’s latest challenge is a Godzilla sequence, exploring the question, "How can we achieve everything within Unreal Engine?" He is streaming the entire process live on his YouTube channel, titled The Godzilla Masterclass.

Additionally, Josh has launched his online course, 'Unreal for VFX,' where he shares invaluable tips, tricks, and workflows honed over his 8-year VFX career. https://www.unrealforvfx.com/

Tune in to gain fascinating insights into VFX, filmmaking, and the future of Unreal Engine.
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‪@JoshToonen‬
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http://www.bigtoothstudios.co.uk/thev...
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⏰TIMECODES⏰
00:00 - INTRO
01:28 - THE LACK OF UNREAL ENGINE FILMS
02:28 - LEARNING UNREAL ENGINE FOR AVATAR: THE LAST AIRBENDER
04:33 - STARWARS & WHY I LEFT THE VFX INDUSTRY
05:38 - MAKING 'STAY' - THE LAST OF US SHORT FILM
08:06 - SWITCHING TO UNREAL ENGINE TO MAKE FILMS
09:00 - RECREATING DUNE IN 24 HOURS
13:12 - DUNE: KITBASHING & BUILDING THE SCENE
16:35 - CUTTING CORNERS IN UNREAL ENGINE
17:56 - CORRIDOR CREW & OTHER INSPIRATIONS
18:59 - USING PRE BUILT ASSETS
22:20 - DOING THINGS AS FAST AS POSSIBLE IN UNREAL ENGINE
23:26 - LIGHTING IN UNREAL ENGINE
25:24 - CG CAMERAS IN UNREAL ENGINE
26:32 - VFX COMPOSITING TIPS & TRICKS
32:24 - ENVIRONMENTS/QUIXEL
33:55 - WHY YOU SHOULDN'T USE METAHUMAN
35:28 - FILMMAKING ADVICE
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MUSIC: Motion Array - https://motionarray.com/
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This video is NOT sponsored. some product links are affiliate links which means if you buy something we will receive a small commission.
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#unrealengine #filmmaking #VFX #animation #film #game #visualisation #vfxpodcast #animationpodcast #b3d #thevfxprocess #vfxcompositing #compositing #aftereffects #nuke #dune #godzilla #thelastofus #fanfilm #substance #avatarthelastairbender #virtualproduction

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